Post by sweetshare on Apr 3, 2013 10:45:45 GMT -5
So after a few hours learning the game (new Kanji learnin' !) I can sort of break down the game here for those curious:
- - -
- Objective -
Be the first to deal 5 damage to your opponent.
- Contents -
One battle deck (40 cards), character card deck (3~5 cards) and no more than 3 copies of the same card in your battle deck. Character card deck must contain character card levels in sequential order. Lv.1 ~ Lv. 3 or Lv. 5
- Layout -
Typical card game format with a small twist on the 'resource' system.
You have your deck area, trash area, damage area, support area, and TWO rows for resources.
These two resource rows are the positive and negative shinobi gauges just like the game has it. You need a certain amount of a certain color in order to play some cards.
- Set Up -
Choose your characters, set them up. Each person draws 4. Pick who goes first.
- Phases -
. Draw Phase: Draw two cards, unless you are going first. Apparently only draw one.
. Standby Phase (resource): Lay a card in one of your resource rows in the corresponding color. Red to red. Blue to blue. Yellow can go to red or blue. Purple and Green can not be set as a resource.
. Support Phase: Play a Support card. Resolve effects.
. Battle Phase: Lay down a battle card from your hand face down. Your opponent can do the same as a defense.
Calculate the sum of your attack (or defense if you are defending) along with any bonuses.
Higher number attack deals damage based on how much is printed on the card (usually 1 but some cards deal 2 or more).
Equal or lesser attack to defense does nothing.
Move your played battle cards to your resource row in the corresponding color. (Some special rules apply where you can not do this).
. End Phase: Cleanup, shift turns.
- Special Stuff -
The 'twist' comes from battle cards that have special effects if certain conditions are met. These effects grant extra attack, defense, etc.
Also, some battle cards have Unlimited, Combo, or Aerial printed on them.
Unlimited means that you can basically stack battle cards from your hand to add to your attack or defense.
Combo means you can perform the battle phase once more during your turn.
Aerial allows you to play special aerial combo cards that require an aerial card to be played.
- - -
And that about sums up the game. More info here of course: skjapancard.com/kaguratcg-uvs/gamerule/
Thanks for taking the time to read the whole post if you did. Hope it helps!
- - -
- Objective -
Be the first to deal 5 damage to your opponent.
- Contents -
One battle deck (40 cards), character card deck (3~5 cards) and no more than 3 copies of the same card in your battle deck. Character card deck must contain character card levels in sequential order. Lv.1 ~ Lv. 3 or Lv. 5
- Layout -
Typical card game format with a small twist on the 'resource' system.
You have your deck area, trash area, damage area, support area, and TWO rows for resources.
These two resource rows are the positive and negative shinobi gauges just like the game has it. You need a certain amount of a certain color in order to play some cards.
- Set Up -
Choose your characters, set them up. Each person draws 4. Pick who goes first.
- Phases -
. Draw Phase: Draw two cards, unless you are going first. Apparently only draw one.
. Standby Phase (resource): Lay a card in one of your resource rows in the corresponding color. Red to red. Blue to blue. Yellow can go to red or blue. Purple and Green can not be set as a resource.
. Support Phase: Play a Support card. Resolve effects.
. Battle Phase: Lay down a battle card from your hand face down. Your opponent can do the same as a defense.
Calculate the sum of your attack (or defense if you are defending) along with any bonuses.
Higher number attack deals damage based on how much is printed on the card (usually 1 but some cards deal 2 or more).
Equal or lesser attack to defense does nothing.
Move your played battle cards to your resource row in the corresponding color. (Some special rules apply where you can not do this).
. End Phase: Cleanup, shift turns.
- Special Stuff -
The 'twist' comes from battle cards that have special effects if certain conditions are met. These effects grant extra attack, defense, etc.
Also, some battle cards have Unlimited, Combo, or Aerial printed on them.
Unlimited means that you can basically stack battle cards from your hand to add to your attack or defense.
Combo means you can perform the battle phase once more during your turn.
Aerial allows you to play special aerial combo cards that require an aerial card to be played.
- - -
And that about sums up the game. More info here of course: skjapancard.com/kaguratcg-uvs/gamerule/
{Opinions}
I wasn't too impressed with the gameplay. It's too simple for me but sometimes simple can be good for others. Some elements remind me of an older card game based off fighting games: Universal Fighting System (UFS) which I personally enjoyed. Unlimited VS has potential but as of right now, I don't see it getting too far officially. Time will tell.
At least the material for the cards are nice and we have [some] nice card art.
For now, I'll stick with Z/X. I didn't jump on the Vanguard boat but Z/X makes me happy.
I wasn't too impressed with the gameplay. It's too simple for me but sometimes simple can be good for others. Some elements remind me of an older card game based off fighting games: Universal Fighting System (UFS) which I personally enjoyed. Unlimited VS has potential but as of right now, I don't see it getting too far officially. Time will tell.
At least the material for the cards are nice and we have [some] nice card art.
For now, I'll stick with Z/X. I didn't jump on the Vanguard boat but Z/X makes me happy.
Oct 28, 2013 6:10:18 GMT -5 @ryounasswanlake said:
Give it time and a few plays, its a fun little game with great art. The are some rules that have been bugging me, the pink card seems a little op, having to throw away 5 cards can often kill the game a little. Anyone else having trouble with the pinks or am I using them wrong? lolThanks for taking the time to read the whole post if you did. Hope it helps!