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Post by tzitzimine on Apr 10, 2015 19:49:18 GMT -5
Uh, where the hell are you guys coming with the certainity of EV breaking the 100k mark?
Trackers have the game on the 80k mark
Dengeki has also numbers for PS4
19./08. [PSV]Senran Kagura Estival Versus (Marvelous) {2015.03.26} - 8.826 / 50.886 (-79%)
27./12. [PS4] Senran Kagura Estival Versus (Marvelous) {2015.03.26} - 4.813 / 34.974 (-84%)
Even if you factor an assumed 10k on digital sales that still would put the game on the 95k mark.
And I never said it wasn't a success, just that it was a small one and one that just makes obvious that multiplatform is the way to go.
No individual version break any record set by previous entries and while the PS4 version did had a best selling in relation with its shipment, it also had unforseen issues that show Marvelous isn't quite comfortable with the system thus representing a bigger risk.
Bringing systems into play isn't an accurate argument either because the audience and the environment is different, different production costs, different criteria and different management (Sony can't be happy at Marvelous for essentially putting a porn maker on EV) and if we're talking about popular, the series should be moved to smartphones (the current king of videogames on Japan). Keep in mind that most publishers still see the N3DS as the most safe console to develop for, productions costs are lower and the userbase is so big that you have plenty of guaranteed sales assured
The idea of the series incursioning into PC comes from the fact is the model with the most benefits at less risk available right now. IF and Compile Heart and making tons of profits with the steam ports of Neptunia (that have surpassed any numbers reported on consoles from the series by a WIDE margin) while XSEED's best selling title is on steam, so porting the series to PC is just logical.
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Post by Seventh on Apr 10, 2015 20:26:55 GMT -5
Marvelous released a statement a while back saying it got there with the digital sales, and if you subtract the digital sales and add in the sales we know it got since that statement, it should be very close if not already past it. ... Actually, wait, your numbers right there show it's practically at 100K, and 10K digital would easily push it past 100K.
The smartphone market is a different market for the most part, at least right now, and one that SK already has a piece in.
That's IF and CH selling the game at a loss (the game is of higher quality than the Vita version but being sold for 25% less at most) and almost exclusively in the West - PC gaming just isn't a thing in Japan. Making that a focus only has benefits if they really feel they have a strong enough Western fanbase to warrant that. With that in mind, I'm not sure how we can say they're making "tons of profits" on Neptunia's one single port considering it's been half off it's already 25% off price so often now.
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Post by leanmeanlovinmachine on Apr 10, 2015 21:25:06 GMT -5
I'm assuming it hit 100k based on the second week PS4 sales and the digital sales made after it was stated it sold 10k digitally. Either way, it's pretty close and will hit 100k. Neptunia games basically sell 30k a game. I dont think you can compare them much at all. And IF sucks.
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Post by tzitzimine on Apr 10, 2015 21:29:22 GMT -5
If and CH aren't really selling at a loss though. The investment is minimal compared with physical version and pretty much everything is just profit. What are you talking about? 50886+34974=85860 I'm assuming it hit 100k based on the second week PS4 sales and the digital sales made after it was stated it sold 10k digitally. Either way, it's pretty close and will hit 100k. Neptunia games basically sell 30k a game. I dont think you can compare them much at all. And IF sucks. And yet they made enough profit for CH/IF to milk the series like there's no tomorrow and being localized pretty fast for a niche series. Oh and PS4 sales this week were only of 4k
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Post by Seventh on Apr 10, 2015 22:02:58 GMT -5
What are you talking about? 50886+34974=85860 Plus 8.8K and 4.8K. The second week numbers are right there on your post. That's not too far from what Gematsu's numbers put the Vita version at for it too. Or are we still only just talking about the first week? And yet they made enough profit for CH/IF to milk the series like there's no tomorrow and being localized pretty fast for a niche series. That's because they make the games on a budget. They're breaking even a lot of the time on these, and all of the Vita titles they made were outsourced and collaborations. They've always done a lot of that before, which is partially why they're able to do so much, because they're doing it with others. Not a single Neptunia game from the past two years was made solely by CH. As for localizations, that's more because the company doing it now really only has nothing else to do, and because the company is IF/CH, they can get the stuff to localize in advance. When NISA had the series, a game could take months and months just to get announced. It's not that different from how Nintendo can announce first party games faster than games they're publishing or how NISA announced Disgaea 5 before it even came out in Japan. Also as an aside, I really hate the phrase "milking" being used negatively. I wish more franchises would do things like that. I'm assuming it hit 100k based on the second week PS4 sales and the digital sales made after it was stated it sold 10k digitally. Either way, it's pretty close and will hit 100k. Neptunia games basically sell 30k a game. I dont think you can compare them much at all. Second week sales look like it's almost at 100K now so first week's digital does indeed break that. Neptunia games are also more niche (sex appeal is universal, references not necessarily so much) and more budget than the SK series too, so that's not really something to judge by. Them's fighting words, matey.
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Post by tzitzimine on Apr 10, 2015 22:12:59 GMT -5
Ah I see. You're reading wrong the numbers
19./08. [PSV] Senran Kagura Estival Versus(Marvelous) {2015.03.26} - 8.826 / 50.886 (-79%)
27./12. [PS4]Senran Kagura Estival Versus(Marvelous) {2015.03.26} - 4.813 / 34.974 (-84%)
8.826 is the amount of units sold the second week, 50.886 is the total amount of unit sold (counting the previous week and this one) and the percentage is the drop on sales it had compared to the previous week.
Is the same with all the trackers I've posted before.
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Post by leanmeanlovinmachine on Apr 10, 2015 22:49:07 GMT -5
Because Neptunia games sell better in the west really and they'll be able to make more money that way. Not to mention their games reuse a ton of assets. EV does use a good amount of SV assets, I doubt it was bigger production than SK2 and maybe SV because of this. SK is much more successful in Japan, and based on how Burst, SV, and Dekamori(maybe) have done in the west, I have no doubts SK2 will do better than it did in Japan and the PS4 EV will be really popular in the west for its nice.
44,548+30,247+4,813+8,826+10k(digital after like 4-5 days)=98,434 units. It's most likely sold more than 2000 digitally since then. That's how I'm calculating that it's hit 100k already most likely.
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Post by tzitzimine on Apr 10, 2015 23:02:57 GMT -5
44,548+30,247+4,813+8,826+10k(digital after like 4-5 days)=98,434 units. It's most likely sold more than 2000 digitally since then. That's how I'm calculating that it's hit 100k already most likely. You're mixing numbers from all the trackers, making your calculations unreliable. Oh and remember that Hatsu said one of the Vita titles had a low performance for XSEED (considering you can still found Versus' LE and XSEED small offer for SK2, I'm inclined to think BA performed better)
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Post by leanmeanlovinmachine on Apr 10, 2015 23:15:20 GMT -5
Are the first 4 numbers not all media create? I would think the 10k number is a figure that Takaki and Marv would probably know automatically. It's somewhere in the range. Takaki's twitter seems to have been happy enough for it as a sign to do well. I doubt we'll see PC talk for a long while.
We have no info about XSeed's sales numbers, but I would imagine that SV sold more than really most of the neptunia games do in NA. VGChartz says its sold like 50kish in 2014 in NA but they suck and dont have Europe numbers either. Didnt they have a demand supply too for SV? It took me an extra week to get SV. I think BA had less advertisement so I wouldnt know if that would do better or not.
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Post by tzitzimine on Apr 11, 2015 0:13:32 GMT -5
The first numbers you used come from Famitsu while the last ones come from Dengeki. Between those trackers there is a 3-5k difference.
VG Chartz is the worst tracker out there.
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Post by leanmeanlovinmachine on Apr 11, 2015 1:21:38 GMT -5
The first numbers were media create. Check page 1. Either way, the game is north 90k at the very least.
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Post by Seventh on Apr 11, 2015 15:44:43 GMT -5
We have no info about XSeed's sales numbers, but I would imagine that SV sold more than really most of the neptunia games do in NA. VGChartz says its sold like 50kish in 2014 in NA but they suck and dont have Europe numbers either. Didnt they have a demand supply too for SV? It took me an extra week to get SV. I think BA had less advertisement so I wouldnt know if that would do better or not. Ehhh, I wouldn't really value SV's overseas sales at all except that they might have helped the series in some way, but not so much for interest. Scalpers are going to be all over anything that's limited, and considering it was only sold in a limited form, you have to expect that a good chunk of the sales came from people only interested in resale.
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Post by Dai-T on Apr 11, 2015 18:16:47 GMT -5
wow this thread exploded with sales talk if there are any lurkers now is the time to say something and be heard.
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Post by thesameguy on Apr 11, 2015 21:44:11 GMT -5
My mind is boggled. Course, my frontal lobe isn't completely developed.
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Post by leanmeanlovinmachine on Apr 11, 2015 23:04:26 GMT -5
wow this thread exploded with sales talk if there are any lurkers now is the time to say something and be heard. what about you? You were pretty clear about what you thought of SK2s sales. I do believe that the most plausible path for the series will be PS4/vita as it goes on. I've played the PS4 version. It's so smooth and the stages look great.
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