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Post by Juihau on Feb 4, 2016 2:51:46 GMT -5
Green shirt guy... He's using Pi Gua Quan, isn't he? Like Helena in DoA?
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Post by Leon Tekashi on Feb 5, 2016 2:11:48 GMT -5
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Post by TheAtom on Feb 7, 2016 13:15:51 GMT -5
Green guy is the first character that actually has a cool moveset but the game still looks sluggish as hell and the enemies are just there standing still, waiting to get pummeled. Yeah... I hoped it'll be a bit faster paced in the final version and the enemies could use at least an existent AI...
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Post by Leon Tekashi on Feb 8, 2016 1:33:44 GMT -5
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Post by tzitzimine on Feb 8, 2016 11:02:07 GMT -5
The game keeps looking slow as hell and while every character has pretty distinctive animations, looking through all the videos released so far makes it look like the animations are the only difference, the characters play the same.
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Post by Leon Tekashi on Feb 9, 2016 11:09:33 GMT -5
Well they are previews. Can't show off everything the characters can do. Again, the game is still a work in progress. I'm sure there will be more to this game once the final product is released along with better AIs since in previews, AIs usually don't do anything but are used to show off some stuff the game has to offer.
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Post by tzitzimine on Feb 9, 2016 12:34:35 GMT -5
Except that the game is out in less than two months and a demo is already aproved so, what we see is what we got.
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Post by Leon Tekashi on Feb 9, 2016 12:47:20 GMT -5
A demo doesn't mean it's the final product though. After a demo, things can still change. There's still the possibility of it being delayed.
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Post by tzitzimine on Feb 13, 2016 12:25:10 GMT -5
Looking through Uppers' PR account, I couldn't help but find odd that after the last video they're just spamming the feed with stuff about the Senran related preorder bonus. Like, really? Riding the coattails of SK?
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Post by TheAtom on Feb 15, 2016 8:30:23 GMT -5
Looking through Uppers' PR account, I couldn't help but find odd that after the last video they're just spamming the feed with stuff about the Senran related preorder bonus. Like, really? Riding the coattails of SK? Kind of get it, tbh They don't have outlandish fanservice to boast, so latching onto a popular franchise seems like an understandable thing to do... I am not sure qbout the gameplay for now (doesn't look amazing) but it all looks like good fun imo. Definitely an LE day 1 buy if it comes here... IF...
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Post by Leon Tekashi on Feb 16, 2016 21:34:16 GMT -5
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Post by Poog on Feb 16, 2016 22:15:46 GMT -5
I'm personally very excited for Uppers based on what I've seen, though admittedly it isn't too much. It looks fun, and the mentality of "girls are watching, I need to be cool" being a game mechanic is the dumbest thing in the most fantastic way possible. So far, I really hope it gets localized.
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Post by Leon Tekashi on Feb 16, 2016 23:59:40 GMT -5
Official tweets.
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Post by tzitzimine on Feb 17, 2016 2:15:11 GMT -5
So Uppers is an old school beat 'em up. Literally.
You just move through the level and punch dudes, you can pick some elements in the background (like bikes) to use as projectiles and your health ups are the girls. The girls ask you for some specific actions to met before they cure you (like beating three mooks or using three times the throw).
The game is indeed very slow paced and enemies rarely attack, I had to stand still in the middle of bunch of mooks for five seconds before one enemy finally decided to attack me, and even then, there's a green spark surrounding them just before they move, making incredibly easy to avoid the attacks.
At least with the characters in the demo, there's no real difference between them beyond their animations and design, they play exactly the same. There's not even a movement list you just have to mash square and the finisher will come on its own. You can access a sort of powered mode but other than making more flashy your attacks and allowing to tag with the other character at the end of a combo doesn't represent a significative change to the gameplay. You have a block button at your disposal and a dodge mechanic similar to Bhikkhuni's but the enemies are so harmless that is pointless. And remember how Nicole could run through the walls in the videos shown?
Is a shared mechanic, you just press x close to a wall to do that. Other than looking cool, there's no real reason to do that in the demo.
Despite the game slow pace, camera can be a pain, the stages have some destructible elements (like walls) and thus, is pretty easy for the camera to get stuck. Virtually any element is able to block your sight.
Levels are big and there are different areas to explore but there's no map t speak of and the only indcators of where going are the groupies. However, there are sections where the stage is barren, making kind of pointless to diverge from the set path.
Graphics are real pretty but all the effort went into the character models and the named girls that are following you. The random groupies you find through the levels look more like gifs than proper models since they have a single animation sequence in a loop
Depending on what you do during battle, you can trigger a short minigame (for example getting a gust of wind to lift the skirt of three girls) where you have to mash a button (usually circle) at the end to win. Pretty easy but it breaks the flow of the game, and just like the clothes ripping cutscenes in SK, it gets old fast.
Overall is a decent but very mediocre game that other than giving you the chance to show off/perv on some virtual girls doesn't offer anything of note to the genre.
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Post by Juihau on Feb 17, 2016 9:32:07 GMT -5
Well, having now played through the demo myself, I kinda have to agree with pretty much everything Tzi has said. It's...nothing special, really. I will add a couple things, though. There is a mechanic that's kinda like SK's aerial raves, though you don't go into the air for it. After knocking an enemy back, you can press X to do a big homing dash towards them and follow up. It's kind of finicky, though, and I haven't gotten it to work consistently. There's also a throw mechanic that's...it's there. I'm guessing it's effective against enemies that are blocking, but...they don't block. Not even the bosses. Exactly one enemy blocked during my playthrough, and at that point I didn't even know they could, so I haven't been able to try it on them. Lastly, for some reason, the girls' heads seem to be really small in proportion to the rest of their bodies. I don't think I'm gonna be getting this game. Maybe if it gets localized and I catch it on a sale or something, but not at full price, and not in Japanese.
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