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Post by tzitzimine on May 7, 2017 2:56:32 GMT -5
I mean, is like using the Konami code. You just press the buttons in sequence.
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Post by Poog on May 7, 2017 13:15:06 GMT -5
Wait, someone mentioned a kissing thing in Bhikunni? Elaborate?
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Post by Nobu Narukami on May 7, 2017 13:28:07 GMT -5
I think they made this code a little too precise... Timing... Sequence... Why bother implementing it when it will only aggravate less coordinated players?
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Post by tzitzimine on May 7, 2017 23:57:27 GMT -5
Wait, someone mentioned a kissing thing in Bhikunni? Elaborate? After activating Lovey Dovey mode, focus the camera on the girls' faces for a bit and then they will prompt you to "kiss them" similar to the way it works on EV
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Post by Poog on May 8, 2017 10:00:02 GMT -5
Wait, someone mentioned a kissing thing in Bhikunni? Elaborate? After activating Lovey Dovey mode, focus the camera on the girls' faces for a bit and then they will prompt you to "kiss them" similar to the way it works on EV This is a special kind of hilarious.
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Post by tzitzimine on May 8, 2017 12:45:38 GMT -5
Marvelous is planning to release the game on Germany and Australia
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Post by HomurasBra on May 8, 2017 21:06:21 GMT -5
That's very interesting. Both nations have extremely oppressive strict rating systems, I wonder how they'll manage? I have German heritage myself and I love Germany, but would not want to live there today because of how strict they are with everything.
On a side note I finally beat the game. Was nice to see Koharu finally do something interesting, even if it was too little and far too late. She turned out to be pretty cool, but was criminally under-used in the story. I was interested in unlocking the Order route until I realized I'd have to SS-rank nearly a third of all the missions in the game. Not gonna play all those over again, I'll just watch it on youtube.
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Post by tzitzimine on May 9, 2017 0:02:10 GMT -5
On a side note I finally beat the game. Was nice to see Koharu finally do something interesting, even if it was too little and far too late. She turned out to be pretty cool, but was criminally under-used in the story. I was interested in unlocking the Order route until I realized I'd have to SS-rank nearly a third of all the missions in the game. Not gonna play all those over again, I'll just watch it on youtube. Is only 15 missions out of 70 so is not a third, plus SS ranking them is pretty easy by that point of the game and it doesn't take more than 30 minutes to do. But hey, to each their own.
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Post by tzitzimine on May 9, 2017 10:52:22 GMT -5
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Post by HomurasBra on May 9, 2017 19:09:36 GMT -5
Nice to see they're upgrading the character models. If they released this improved version on PS4 and it also ran at 1080/60 (I don't see why it wouldn't), I'd be tempted to buy it once the price came down to around $20. It'd be worth that much to me just for the improved framerate and HD Viola/Momo.
If it's 15 SS-ranked missions needed to unlock the Order route, I might just do it myself. Looked like more than that when I was scrolling through it. I'll definitely be playing on easy mode and using cut scene skip to make it less of a chore though. I might like the game more on easy mode anyhow. I've only played normal mode so far, and got sick of how many hits it took to kill a single enemy.
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Post by Nobu Narukami on May 9, 2017 19:13:38 GMT -5
I would prefer a released VDB on the PS4, and not just on Stream myself.
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Post by tzitzimine on May 10, 2017 12:09:03 GMT -5
Curious the way they quote the future of the series bit.
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Post by HomurasBra on May 11, 2017 1:35:19 GMT -5
I just finished Order Route. Unlocking it wasn't bad at all on easy mode, I should have played the game on easy mode to begin with. It's more fun that way.
As far as the ending itself... I think I actually liked Chaos better. In Chaos, Koharu was an adversary who had an idea slightly different than Rinka's, but it would have accomplished the same goal. In Order for some reason they scrapped that and turned her into a straight-up villain, I really didn't like it. Especially since I thought her Chaos Route plan would have been the best idea to follow.
The final boss fight also sucked. All that hype about Koharu becoming the 5th PG, the huge buildup with that semifinal boss rush mission... and then the final boss is just normal Koharu. As much as I hated to see her become a villain, I was really looking forward to see Koharu go EVEN FURTHER BEYOND! Guess they ran out of time and budget to make the model and animations for the much-hyped Kirin.
I do like the game a bit more than I did before I finished it, but I still feel like they could have done so much better. This game has a lot of unrealized potential.
That scene where Ranka thought Rinka was confessing to her was pure gold, by the way. Finally some decent comedy.
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Post by tzitzimine on May 11, 2017 2:09:19 GMT -5
I just finished Order Route. Unlocking it wasn't bad at all on easy mode, I should have played the game on easy mode to begin with. It's more fun that way. As far as the ending itself... I think I actually liked Chaos better. In Chaos, Koharu was an adversary who had an idea slightly different than Rinka's, but it would have accomplished the same goal. In Order for some reason they scrapped that and turned her into a straight-up villain, I really didn't like it. Especially since I thought her Chaos Route plan would have been the best idea to follow. The final boss fight also sucked. All that hype about Koharu becoming the 5th PG, the huge buildup with that semifinal boss rush mission... and then the final boss is just normal Koharu. As much as I hated to see her become a villain, I was really looking forward to see Koharu go EVEN FURTHER BEYOND! Guess they ran out of time and budget to make the model and animations for the much-hyped Kirin. I do like the game a bit more than I did before I finished it, but I still feel like they could have done so much better. This game has a lot of unrealized potential. That scene where Ranka thought Rinka was confessing to her was pure gold, by the way. Finally some decent comedy. Kirin was always an afterthought, only having a couple of mentions here and there. Plus, it wouldn't fit with the narrative since turning a Valkyrie into a Pillar God isn't an easy task nor a fast process. And is without taking into account the fact the Kagurazakas were attacking the very same source that made the conversion possible to stop the Four Pillar Gods. And Koharu is not more of a villain than Mana, IE, not at all. With no backup nor even an idea on how face the looming threat of AAA without the Pillar Gods, Rinka could've had the best intentions but her plan to release Bhikkhuni was questionable at best. Furthermore, Koharu proves herself to have the best intentions by actually setting an alliance against AAA with the other islands instead of rushing head on just with good intentions like Rinka.
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Post by Nobu Narukami on May 18, 2017 3:55:27 GMT -5
The final boss was very underwhelming. I finally completed the Order Route myself, and I actually was expecting to at least fight a super powered Koharu, but it turned out to be a normal fight, like HomurasBra said (at least on Hard her attack hit harder and she takes a lot of damage, but still, pretty normal). There was much potential in this game, but wasn't realized. If more love, care, effort, and careful planning was put into it, it would've been even better. But instead, we've got a moderately good game with questionable decisions made into it and some frustrating machines (For example, I'm still having trouble with that damnable Lovey Dovey code ). And as for tzitzimine's comment about Koharu's secretly mobilizing an alliance with the other islands to fight against AAA. I can agree to that. Throughout most of Chaos and Order, everyone had been making a big deal about being turned into weapons of war and forced to fight in hellish wars by this evil organization, so I kept thinking they can just fight back if they don't want to become weapons. They literally have the power to do so, as proven by Rinka's resistance effort to being taken in and frozen by the Piller Gods. If they can take down all powerful giant robotic gods, they can certainly take the fight to said evil organization. Koharu seems to already have plans for that in mind, if making secret calls to the islands (especially Mermaid), without even the director's knowledge, are of any indication. Koharu definitely had things more figured out than Rinka, who rushed into things and making it up as she went. A war is definitely on the horizon, but with the addition of the other islands help, these girls certainly have a 50-50 chance of winning.
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