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Post by Dai-T on Sept 23, 2013 22:46:52 GMT -5
Expectations, since Seisou no Amazones has the same censored nudity as SKV and it's on an Nintendo handheld so there's no excuse for the next Senran Kagura to be a Vita exclusive due to content and Exstetra proves that the same game can be on both systems and turn out ok. Well im talking more of a technical side. 3DS owners want a Vita sized game and Vita owners want a game that is bigger then the last. there is no way they can make a cross game without someone feeling ripped off. closes they can do is a fighter and that it any other genre and it won't work. Right now they can't even make a new 3DS game unless it has all the features of the Vita game or it will fail because you can clearly see they are not trying. on the other side Vita owners dont want to downgrade and want more so what do you do. Spend the large budget on the 3DS game and hope you can do everything and it sells on the bigger base of players or just make another game for the Vita and have the aid of DLC to bail you out if the game does not meet sales numbers.
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Nintendo
Sept 24, 2013 2:36:42 GMT -5
via mobile
Post by h2foxo on Sept 24, 2013 2:36:42 GMT -5
I'm glad they put on 3DS as well this time especially as 2d fighters for handhelds feel right so this should. I thought I was going to miss another round as the wii didn't bring anything major for me to need one and the wii u doesn't have any system buying games for me yet (granted theres only 2 series that can pull that off). ROFLMAO! that character will never come back NEVER she was in the game that jumped the shark and got shoehorned in to the Namco game after. Star fox and F zero series are dead because it would be too hard for nintendo to make these HD with the standard of today and not have them bomb. If 101 is bombing there is no hope for any nintendo game out of the core mascot group and if its in a futuristic setting then you know the game is not coming or its characters because if they added them to smash people would demand a game after and thats not happening. Ah well at least I won't need to buy any new Nintendo consoles especially if Senran Kagura jumps to VITA. That's not completely true ROB the robot & Game & Watch, ice climbers didn't get new games when they were added. Well even though I could easily design a StarFox game for this gen & the WII U I guess there not that good so I guess I'll just say hey wave have you heard of Megaman 9 or 10?
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Post by Driftslave on Sept 24, 2013 10:31:50 GMT -5
Well im talking more of a technical side. 3DS owners want a Vita sized game and Vita owners want a game that is bigger then the last. there is no way they can make a cross game without someone feeling ripped off. closes they can do is a fighter and that it any other genre and it won't work. Right now they can't even make a new 3DS game unless it has all the features of the Vita game or it will fail because you can clearly see they are not trying. on the other side Vita owners dont want to downgrade and want more so what do you do. Spend the large budget on the 3DS game and hope you can do everything and it sells on the bigger base of players or just make another game for the Vita and have the aid of DLC to bail you out if the game does not meet sales numbers. Well if you change genre's it does solves the size of content issue...slightly...but also creates new problems like alienating people who may not like traditional fighting games. Then you run into the problem of what kind of fighter, 2D or 3D. 2D would be better visually across the board if it was a multiplat, however SK is generally known to have 3D visuals so there is going to be a obvious graphical distinction between the two. I should also mention that they should outsource the game to someone who knows how to make good fighters. Personally I see a SK fighter 2.5D and plays like Marvel vs Capcom. I think a action RPG also might work here, granted some people actually do care for the plot of SK, why not expand on that? Tri-Ace is a known outsource developer who knows how to make good action RPG's. About the Vita/3DS fanbases, your going to have to bite the bullet if the game is a multiplat. That means to fit the game on both consoles they have to compromise somewhere. This isn't honestly a bad thing in the hands of a smart developer though. They can both Support DLC(FE:A and SMT:IV both have DLC on 3DS) for add on content so that isn't really a issue to me, it's the price of DLC that would do it.
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Nintendo
Sept 24, 2013 10:37:13 GMT -5
via mobile
Post by Dai-T on Sept 24, 2013 10:37:13 GMT -5
Well im talking more of a technical side. 3DS owners want a Vita sized game and Vita owners want a game that is bigger then the last. there is no way they can make a cross game without someone feeling ripped off. closes they can do is a fighter and that it any other genre and it won't work. Right now they can't even make a new 3DS game unless it has all the features of the Vita game or it will fail because you can clearly see they are not trying. on the other side Vita owners dont want to downgrade and want more so what do you do. Spend the large budget on the 3DS game and hope you can do everything and it sells on the bigger base of players or just make another game for the Vita and have the aid of DLC to bail you out if the game does not meet sales numbers. Well if you change genre's it does solves the size of content issue...slightly...but also creates new problems like alienating people who may not like traditional fighting games. Then you run into the problem of what kind of fighter, 2D or 3D. 2D would be better visually across the board if it was a multiplat, however SK is generally known to have 3D visuals so there is going to be a obvious graphical distinction between the two. I should also mention that they should outsource the game to someone who knows how to make good fighters. Personally I see a SK fighter 2.5D and plays like Marvel vs Capcom. I think a action RPG also might work here, granted some people actually do care for the plot of SK, why not expand on that? Tri-Ace is a known outsource developer who knows how to make good action RPG's. About the Vita/3DS fanbases, your going to have to bite the bullet if the game is a multiplat. That means to fit the game on both consoles they have to compromise somewhere. This isn't honestly a bad thing in the hands of a smart developer though. They can both Support DLC(FE:A and SMT:IV both have DLC on 3DS) for add on content so that isn't really a issue to me, it's the price of DLC that would do it. when I say 2d I mean like the 3ds game not by hand. and why mvc instead of guilt gear? mvc style is not ppopular in japan.
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Post by Driftslave on Sept 24, 2013 10:48:09 GMT -5
Well if the game is 2.5D, I think it would flow better if it was a all out 3 on 3 hyper fighter than a 1 on 1 anime fighter. Also TvC was popular in Japan, actually...that was the only place that game was popular at(it did well in America), but It's not that the Japanese hate how Hyperfighters play, its just the brand....Marvel Comics.
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Post by Leon Tekashi on Oct 2, 2013 0:27:56 GMT -5
So...We all still like Nintendo, right?
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Post by Dai-T on Oct 2, 2013 1:38:45 GMT -5
If you have to ask yourself signs are not good. you are asking for conformation.
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Post by TwinTails on Oct 2, 2013 6:43:33 GMT -5
So far they haven't done anything greedy like DRM, and I've heard they may have fixed the account system with the latest update. They may be clueless at times but they're not a bad company.
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Nintendo
Oct 2, 2013 7:53:59 GMT -5
via mobile
Post by Dai-T on Oct 2, 2013 7:53:59 GMT -5
So far they haven't done anything greedy like DRM, and I've heard they may have fixed the account system with the latest update. They may be clueless at times but they're not a bad company. but they have DRM its called having to by smb for all your systems even though the rom can run on all of them. no account is there drm.
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Post by Dai-T on Oct 2, 2013 8:20:21 GMT -5
Media Create Sales: Week 39, 2013 (Sep 23 - Sep 29)
06./00. [PS3] My Little Sister Can't Be This Cute. Happy End # <ADV> (Bandai Namco Games) {2013.09.26} (¥7.480) - 31.054 / NEW
07./00. [WIU] The Legend of Zelda: The Wind Waker HD <ADV> (Nintendo) {2013.09.26} (¥5.985) - 30.264 / NEW
There goes your problem with japan. Beat by cheap license game.
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Post by TwinTails on Oct 2, 2013 8:33:28 GMT -5
So far they haven't done anything greedy like DRM, and I've heard they may have fixed the account system with the latest update. They may be clueless at times but they're not a bad company. but they have DRM its called having to by smb for all your systems even though the rom can run on all of them. no account is there drm. I'm still not ready to say that's their way of seeing it, there's still children being born and stuff like that and Nintendo makes money off of children, their larger consumer base. I've only ever gotten to play SMB on Virtual Console.
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Post by Dai-T on Oct 2, 2013 8:36:47 GMT -5
Don't matter if you are ready that's it. every company has there dirt and tricks. I still don't understand why you would think they are above this. i know you don't know of old nintendo and how they got the bad rep with 3rd parties in the first place. you should read it, It was bad but it was business.
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Post by TwinTails on Oct 2, 2013 9:01:07 GMT -5
Don't matter if you are ready that's it. every company has there dirt and tricks. I still don't understand why you would think they are above this. i know you don't know of old nintendo and how they got the bad rep with 3rd parties in the first place. you should read it, It was bad but it was business. I know all about that, Yamauchi made a big mistake with 3rd parties and now Iwata is dealing with it. He felt Iwata could do better than him, so he appointed him. I'm not saying they are above dishing their own dirt, they're already buying IPs. They're making exclusivity deals left and right. What was the latest one? Taiko Wii U? The sales numbers you posted earlier can be justified because WW HD is a remake on a system with little footing, and in a country where handhelds are more popular. Sales are good in the west.
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Post by Dai-T on Oct 2, 2013 9:09:32 GMT -5
Don't matter if you are ready that's it. every company has there dirt and tricks. I still don't understand why you would think they are above this. i know you don't know of old nintendo and how they got the bad rep with 3rd parties in the first place. you should read it, It was bad but it was business. I know all about that, Yamauchi made a big mistake with 3rd parties and now Iwata is dealing with it. He felt Iwata could do better than him, so he appointed him. I'm not saying they are above dishing their own dirt, they're already buying IPs. They're making exclusivity deals left and right. What was the latest one? Taiko Wii U? The sales numbers you posted earlier can be justified because WW HD is a remake on a system with little footing, and in a country where handhelds are more popular. Sales are good in the west. I posted the sales numbers not for the sales but for a view at japan. That sister game sold more the an actual game with physics and moving parts. it sold on license it did not need nothing else and the game cost more then WW with its bundles. Maybe i just hate Benpesto though. Taiko is not a deal thing is just always does better on nintendo system like Sonic now. But its a huge 3rd party game for them in japan so if that fails well...
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Post by Leon Tekashi on Oct 2, 2013 9:14:06 GMT -5
Very interesting, I will say this now.
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