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Post by TwinTails on Oct 24, 2012 16:06:04 GMT -5
I have a suggestion. Why don't you, I don't know, do what H2Foxo does and link to the actual page instead of the image itself? I keep getting "404 forbidden" and I feel like I gave my left nut for nothing.
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Post by h2foxo on Oct 24, 2012 16:25:06 GMT -5
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Post by FlamingYu on Oct 24, 2012 20:24:35 GMT -5
I have a suggestion. Why don't you, I don't know, do what H2Foxo does and link to the actual page instead of the image itself? I keep getting "404 forbidden" and I feel like I gave my left nut for nothing. It's actually viewable. Just got taken down.
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Post by Dai-T on Oct 24, 2012 21:24:15 GMT -5
What if your not at work and maybe outside?
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Post by FlamingYu on Oct 25, 2012 13:57:38 GMT -5
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Post by zorogou on Oct 26, 2012 5:36:27 GMT -5
Some info from the website is old but... 2nd year at Hebijou, Imu's younger sister.
She's terrible at talking with other people, from morning until night she spends all her time in her room with her teddy bear Bebe-tan.
Since enrolling in Hebijou she hasn't once gone to school and is the first truant in the school's history.
She has the special skill of finding out what kind of person someone is by their smell/odour.
... Yeah, that's the general idea of that last line. I can see why she can't really talk to people that well.
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Post by TwinTails on Oct 26, 2012 16:21:51 GMT -5
Happy birthday Murasaki!She turned 17 so here's a cake. Edit that foxo.It looks good huh? I didn't go with chocolate because I didn't know if she was allergic. Let's see if the lucky girl wants some birthday sex. *shot**shot* Sorry that was my doppelganger MinuTails, anyways I wish you a blessed birthday and a blessed new year for your life.
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Post by h2foxo on Oct 26, 2012 16:50:16 GMT -5
Happy birthday Murasaki!She turned 17 so here's a cake. Edit that foxo. If it works that way then most of the original girls are 18 now which means... P.s Happy birthday Murasaki! I wonder what it is you like about her most Twintails hmmm?
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Post by TwinTails on Oct 26, 2012 17:58:08 GMT -5
Happy birthday Murasaki!She turned 17 so here's a cake. Edit that foxo. If it works that way then most of the original girls are 18 now which means... P.s Happy birthday Murasaki! I wonder what it is you like about her most Twintails hmmm? Yeah I saw the machinima video too, pretty funny, even the part where link was setting up his budget lol. But yay, publishers won't be prudes anymore, if we can convince them to localize the series in the first place. Pretty much the big picture of this board. Has anyone considered actually going to Reggie Fils-aime's twitter as one of our acts of desperation if still no localization is planned?Also, I see tits...beauty...tits...attractiveness...tits...intelligence in her. And I'm a sucker for long dresses, it stems from my peach/zelda fetish.
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Post by Dai-T on Oct 26, 2012 20:17:51 GMT -5
NOA is usless and the faster the series grows the better as publisher will get the clue that they are missing out because this is not just about one 3DS game anymore but now it will be about many games not localized. Easy to blow off one game but when you do it to a whole series that spans multiple systems it looks bad. More niche games get localization its at the point where its just fear and thats it.
I do think that Vita game will get a localization annoncment first though and that maybe whats needed to push other publishers to do the 3DS game as well because you can ride that hype wave created.
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Post by FlamingYu on Oct 26, 2012 20:40:37 GMT -5
Kekkan, you gotta plant this info into everyone requesting for localization.
"They have to translate 2 games instead of 1 game if they were to localize Burst." This pretty much ticks every localization company off. Who wants to earn only 1/2 pay when doing a full-time job? They have to market this game at double the original US 3DS game and hoping people to buy it at that price.
Never thought where MAQL get the $ to make Burst?
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Post by TwinTails on Oct 26, 2012 21:43:15 GMT -5
NOA is useless and the faster the series grows the better as publisher will get the clue that they are missing out because this is not just about one 3DS game anymore but now it will be about many games not localized. Easy to blow off one game but when you do it to a whole series that spans multiple systems it looks bad. More niche games get localization its at the point where its just fear and that's it. I do think that Vita game will get a localization announcement first though and that maybe whats needed to push other publishers to do the 3DS game as well because you can ride that hype wave created. *gasp* How dare you, good sir?! Even after they've shown interest in localizing more niche games like X Zone after Xenoblade and The Last Story did so well? The least we could do is request that they focus on encouraging more localization from third-parties for their systems. They even started localizing the Dragon Quest series as of Dragon Quest Monsters: Joker 2 because Square Enix stopped for some reason. They may be lacking in some areas but I would never call them useless!
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Post by Dai-T on Oct 26, 2012 23:10:48 GMT -5
Kekkan, you gotta plant this info into everyone requesting for localization. "They have to translate 2 games instead of 1 game if they were to localize Burst." This pretty much ticks every localization company off. Who wants to earn only 1/2 pay when doing a full-time job? They have to market this game at double the original US 3DS game and hoping people to buy it at that price. Never thought where MAQL get the $ to make Burst? Who's fault is that I talked about this on GF in 2011, with the first game in the longer they wait the harder it will be becuse MAQL gains more control on how they run the show. with the first game MAQL was desperate and asking anyone to localize and looking for partners. No one did anything and the game goes on to become 3DS's FIRST ORIGINAL HIT GAME but yet they still do nothing to bring the game over now Burst does even better at this point SK is a brand and is breaking off to other systems. Not MAQL's Fault no one wanted to bring the game over when it was one game but now there is soon to be 3 and more in the future, so if any publisher wants to get in on the series publishing for the long term they are going to have to bite the bullet but that on them for skipping out the first time. If the games keep coming how long are they going to say no. I don't they would say no to a Wii U or PS360 versions at this point they are looking bad because someone will have the idea to bring over 2 year old handhelds games just to make money it always happens but by then its to late for that market. Where did MAQL get the money and the guts to make and release the first game? Seems they took the biggest risk of anyone originaly. Publishers can try and act like the series does not exsit but once it jumps to console its a whole diffentst store and I doubt MAQL will let them forget how they treated the handheld version so the publisher is going to get skrewed at some point. better if they did it early on then later. For an example of this see one of the worst and latest releases ever DBZ battle 22 a japanese import I had in the 90s released in mid 2000s hahahah.... did not help it was a bad game but someone had the idea to just bring it over because they had the license.
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Post by Dai-T on Oct 26, 2012 23:16:37 GMT -5
NOA is useless and the faster the series grows the better as publisher will get the clue that they are missing out because this is not just about one 3DS game anymore but now it will be about many games not localized. Easy to blow off one game but when you do it to a whole series that spans multiple systems it looks bad. More niche games get localization its at the point where its just fear and that's it. I do think that Vita game will get a localization announcement first though and that maybe whats needed to push other publishers to do the 3DS game as well because you can ride that hype wave created. *gasp* How dare you, good sir?! Even after they've shown interest in localizing more niche games like X Zone after Xenoblade and The Last Story did so well? The least we could do is request that they focus on encouraging more localization from third-parties for their systems. They even started localizing the Dragon Quest series as of Dragon Quest Monsters: Joker 2 because Square Enix stopped for some reason. They may be lacking in some areas but I would never call them useless! Your a Nintendo fan though so you would not get it the amount they do and the amout they can do is to far apart. Also they can't make a move without NOJ say so if you did not know so that makes them kinda usless because it was NOJ that gave you what you wanted not NOA. NOJ does not care about SK so why would NOA.
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Post by FlamingYu on Oct 26, 2012 23:40:05 GMT -5
Kekkan, you gotta plant this info into everyone requesting for localization. "They have to translate 2 games instead of 1 game if they were to localize Burst." This pretty much ticks every localization company off. Who wants to earn only 1/2 pay when doing a full-time job? They have to market this game at double the original US 3DS game and hoping people to buy it at that price. Never thought where MAQL get the $ to make Burst? Who's fault is that I talked about this on GF in 2011, with the first game in the longer they wait the harder it will be becuse MAQL gains more control on how they run the show. with the first game MAQL was desperate and asking anyone to localize and looking for partners. No one did anything and the game goes on to become 3DS's FIRST ORIGINAL HIT GAME but yet they still do nothing to bring the game over now Burst does even better at this point SK is a brand and is breaking off to other systems. Not MAQL's Fault no one wanted to bring the game over when it was one game but now there is soon to be 3 and more in the future, so if any publisher wants to get in on the series publishing for the long term they are going to have to bite the bullet but that on them for skipping out the first time. If the games keep coming how long are they going to say no. I don't they would say no to a Wii U or PS360 versions at this point they are looking bad because someone will have the idea to bring over 2 year old handhelds games just to make money it always happens but by then its to late for that market. Where did MAQL get the money and the guts to make and release the first game? Seems they took the biggest risk of anyone originaly. Publishers can try and act like the series does not exsit but once it jumps to console its a whole diffentst store and I doubt MAQL will let them forget how they treated the handheld version so the publisher is going to get skrewed at some point. better if they did it early on then later. For an example of this see one of the worst and latest releases ever DBZ battle 22 a japanese import I had in the 90s released in mid 2000s hahahah.... did not help it was a bad game but someone had the idea to just bring it over because they had the license. Your massive texts sums to , NO LOCALIZATION EVER! (Barbatos ) . Feel bad for our SK buddies who didn't get to enjoy the game. The VITA ver. is your only hope to playing an SK game, unless you don't mind spending more on a new 3DS + game just to play this.
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