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Post by augen on Dec 10, 2012 23:31:03 GMT -5
I am curious to see this play out. Maybe see others compete and learn.
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Post by Dai-T on Dec 11, 2012 2:48:35 GMT -5
Cards
Third set
New Hebi
Imu 4pt attack 1700 def 1300
If this card attacks your life points directly you must discard one card.
Murasaki 5pt Attack 0 defense 0
This card can not be destroyed by battle. Any card that battles with this card is instantly destroyed afterwards.
Ryouna 3pt Attack 1900 def 100
When this card is destroyed by battle the owner of this card discards one card.
Ryoubi 3pt Attack 1500 def 1000
While this card is on the field all your opponents cards must attack the target of this cards choice.
Miyabi 5pt Attack 2000 def 2000
While this card is on the field you can swap any new hebi cards on the field out for another at the start of your next turn. If you use this effect this card can not attack. If this card is destroyed destroy the other card you control on the field. You can only have one Miyabi on the field.
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Post by Dai-T on Dec 11, 2012 3:37:18 GMT -5
Cards
Fourth set
DCS
Minori 2pt Attack 500 def 500
You can discard this card from your hand to negate your opponents DIRECT attack and end the battle part of there turn.
Shiki 4pt Attack 1500 def 1000
You can raise the attack level of this card to 2000 during either players turn when you do destroy this card after the end of that turn.
Yozakura 3pt Attack 1300 def 1900
If this card is removed from the field by any of your opponents cards NOT from battle destroy any of there cards on the field.
Murakumo 5pt Attack 2000 def 1200
You can summon this card with out discarding a card if you do its attack is changed to 1200.
Yumi 6pt Attack 2100 def 1000
If your opponent has any cards in defense position this card can attack your opponents life points directly. If this card is destroyed by battle you can summon another DCS card in defense position that has 1 to 3 pt's
Grandfather Kokuei 8pt Attack 5000 def 5000
This card can not inflict battle damage to your opponent or attack them directly. If Asuka's grandfather card is on the field you can summon this card with out discarding any.
Rare Card
Murasame Ikaruga's brother 8pt Attack 1800 def 1000
When this card is summoned you can bind one of your opponents cards if this card would be destroyed destroy that card instead. You opponent must discard a card from there hand at the end of each of your turns that you have a card in bind.
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Post by Dai-T on Dec 11, 2012 4:00:28 GMT -5
Those are all the attack cards I will get started on the support cards after a break. Tell me if there needs to be balance changes made.
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Post by Dai-T on Dec 11, 2012 7:52:21 GMT -5
Support cards
Sakyou 3pt Increase one attack cards attack by 1000 to the end of the turn. Card must be used before the battle phase of your turn.
Tsubaki 2pt Select an attack card you control with less then 1500 attack it can attack twice this turn
Kuroido 3pt Destroy one of your opponents attack position cards
Kisaragi 2pt Destroy one of your opponents defense position cards
Kochou 4pt Remove one card from the field you control and make your opponent discard 2 cards.
Chihaya 4pt Return one card on the field to the ownders hand
Memei 5pt Destroy any card on the field
Kasumi 5pt Select on of your opponents cards on the field and summon this card as an attack card with the same atk and def. This card can not attack.
Kosuzu 6pt Your opponent picks one of there attack cards and you both swaps with the card of your choice you control.
Ukyou 6pt destroy all cards on the field
Hisui 8pt Select one attack card you control that card can attack your oppenent directly this turn
Motochika 2pt Change one of your opponents attack cards position
Kaede 5pt Change all of your opponents attack cards to defense position Fuuga
Ranmaru 1pt Summon this card in defense position its atk and def are both 0
Fuuma 2pt Select one attack card you control this card can not be destroyed bt battle for the rest of your turn.
Muramasa 4pt Treat this as the last support card your opponent used with the same effect.
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Post by Dai-T on Dec 11, 2012 8:15:47 GMT -5
Starter deck Attack cards
Asuka 3pt Ikaruga 4pt Katsuragi 4pt Yomi 4pt Yagyuu 3pt x2 Hibari 2pt Minori 2pt
Support cards Kuroido 3pt Motochika 2pt Sakyou 3pt
Just a simple deck I made to give an idea of how it would look. Still not done adding support cards.
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Post by Dai-T on Dec 11, 2012 23:22:16 GMT -5
In the process of testing the game out. Much harder then I thought can't really durp myself lol.
I think we should get rid of the life point system and make it when your opponent can land 2 direct attacks you discard a card. This way no numbers have to be worked out and it speeds the game up as most people will deck out or give up.
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Post by FlamingYu on Dec 23, 2012 15:50:53 GMT -5
I can help in creating some cards image to make it more interesting, if you can provide me the necessary images. (I've lost all my c4d, effects, brushes and fonts.) Here's a Homura Card. Descriptions are based on Kekkan's. Created with my 2008 card base. I know it's TOO small to read, this is just a sample and I'm not smart enough to make a larger image that time ;D.
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Post by Dai-T on Dec 23, 2012 20:52:21 GMT -5
Thats really good and can work actually.
I been working on the game and boy is harder balancing games then you may think. How do you find the right balance where the game is fast enough where anyone can play and have fun but not too fast where it becomes a derp fest. Thats one of the reason I got rid of the life point system that most card games use.
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Post by augen on Dec 23, 2012 22:05:52 GMT -5
Awesome job on the card FlamingYu, looks professional.
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Post by FlamingYu on Dec 26, 2012 23:44:39 GMT -5
Here's my Asuka Card. Card description is based on Kekkan's (with a bit of modification). Sorry about the cheap text style. Any recommendations?
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Post by Hinata on Dec 27, 2012 0:17:00 GMT -5
Left align the text, and throw the school symbol in the right. STYLIZE
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Post by FlamingYu on Dec 27, 2012 0:49:00 GMT -5
I tried not to have too much stuff going on there. Left align the text, and throw the school symbol in the right. STYLIZE Like this?
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Post by Yomi on Dec 27, 2012 0:55:27 GMT -5
I tried not to have too much stuff going on there. Left align the text, and throw the school symbol in the right. STYLIZE Like this? Perfect and has a bit of originality in the card design as well.
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Post by Dai-T on Dec 27, 2012 1:37:22 GMT -5
I would take out that sign in the discription area. What if a card has extra long text.
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