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Post by Dai-T on Oct 15, 2013 6:47:00 GMT -5
Rules
60 cards all characters 30 attack cards and 30 support cards
15 card limit.
Card points range from 1 to 8.
2 card limit for the same card in your deck
You only can control 2 attack card on the field
You can only summon one attack card a turn You can summon a second card the same turn if you have to diacard a card for that summon.
When you summon a card you either summon in attack or defense position.
You can only switch to from attack or defense position in a turn if you did not attack that turn.
Cards with points 5 to 7 you must discard one card to use. Cards with 8 points you must discard 2 cards to use.
Attack cards will have added effects that they can use under the conditions met.
You can not reuse cards unless they are returend from the field back to your hand.
When you are attacked directly or indirecly for a total of 2000 more in a turn you must discard one card.
Support cards can be played without a spot on the field as many as you want during your turn.
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Post by Dai-T on Oct 15, 2013 6:50:08 GMT -5
CARDS First set
Hanzou academy
Asuka 3pt Attack 1300 def 1000
If this card is on the field at the start of your next turn after summoned you can return it to your hand and summon another Hanzou academy card in its place with the same points or lower.
Ikaruga 4pt Attack 1600 def 1000
When this card attacks a def position card destroy that card instantly.
Katsuragi 4pt Attack 1800 def 1000
If this card battles another and neither are destroyed by battle return the opponent card to there hand.
Yagyuu 3pt Attack 1000 def 2000
When this card is changed from def to attack position switch its attack and defense. This card is locked in attack position and can not change.
Hibari 3pt Attack 1000 def 200
When this card is destroyed by battle destroy the card that destroyed it.
Daidouji 6pt Attack 2500 def 2000
This card can not be taken control of when this card is detroyed you can summnon another Hanzou card from your hand it can not attack.
Kirya 8pt Attack 3000 def 2500
When this card is summoned you can destroy one card on the field.
Grandpa 8pt Attack 5000 def 5000
This card can not inflict battle damage and can not attack your opponents life points directly.
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Post by Dai-T on Oct 15, 2013 6:53:09 GMT -5
Cards
Second set
Homura corp
Mirai 2pt Attack 1000 def 1000
This card can attack your opponents life points directly.
Hikage 3pt Attack 1300 def 1000
This card can attack twice in one turn
Hikage Frenzy 6pt Attack 1800 def 1000
If this card destroys your opponents card they must discard a card.
Homura 4pt Attack 1600 def 500
When this card destroys another card by battle you can send this card back to your hand and summon another Corp card with the same or lower points that card can not attack the turn it is summoned.
Yomi 4pt Attack 1900 def 200
This card can attack your opponent directly if you use this effect destroy this card afterwards.
Haruka 5pt Attack 2200 def 1800
You can summon this card to the field without discarding a card if you do destroy it at the end of this turn. This card can not be placed face down if you use its effect.
Suzunne 6pt Attack 0 def 2500
When this card is summoned it is changed to defense position. Destroy any card that battles or destroys this card in battle.
Homura Crimson 6pt Attack 2500 def 2000
You can remove this card from the field and discard one card to destroy all cards on the field.
Rin 7pt Attack 2400 def 3000
When this card is summoned send any card on the field back to the owners hand. If you use this effect this card can not attack this turn.
Orochi 8pt Attack 5000 def 3000
You must discard 3 cards to summon this card and a 4th to destroy all your opponents attack or defense cards. This card can not attack the turn it uses this effect.
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Post by Dai-T on Oct 15, 2013 6:56:16 GMT -5
Cards
Third set
New Hebi
Imu 4pt attack 1700 def 1300
If this card attacks your life points directly you must discard one card.
Murasaki 5pt Attack 0 defense 0
This card can not be destroyed by battle. Any card that battles with this card is instantly destroyed afterwards.
Ryouna 3pt Attack 1900 def 100
When this card is destroyed by battle the owner of this card discards one card.
Ryoubi 3pt Attack 1500 def 1000
While this card is on the field all your opponents cards must attack the target of this cards choice.
Miyabi 5pt Attack 2000 def 2000
While this card is on the field you can swap any new hebi cards on the field out for another at the start of your next turn. If you use this effect this card can not attack. If this card is destroyed destroy the other card you control on the field. You can only have one Miyabi on the field.
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Post by Dai-T on Oct 15, 2013 6:59:15 GMT -5
Cards
Fourth set
DCS
Minori 2pt Attack 500 def 500
You can discard this card from your hand to negate your opponents DIRECT attack and end the battle part of there turn.
Shiki 4pt Attack 1500 def 1000
You can raise the attack level of this card to 2000 during either players turn when you do destroy this card after the end of that turn.
Yozakura 3pt Attack 1300 def 1900
If this card is removed from the field by any of your opponents cards NOT from battle destroy any of there cards on the field.
Murakumo 5pt Attack 2000 def 1200
You can summon this card with out discarding a card if you do its attack is changed to 1200.
Yumi 6pt Attack 2100 def 1000
If your opponent has any cards in defense position this card can attack your opponents life points directly. If this card is destroyed by battle you can summon another DCS card in defense position that has 1 to 3 pt's
Grandfather Kokuei 8pt Attack 5000 def 5000
This card can not inflict battle damage to your opponent or attack them directly. If Asuka's grandfather card is on the field you can summon this card with out discarding any.
Rare Card
Murasame Ikaruga's brother 8pt Attack 1800 def 1000
When this card is summoned you can bind one of your opponents cards if this card would be destroyed destroy that card instead. You opponent must discard a card from there hand at the end of each of your turns that you have a card in bind.
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Post by Dai-T on Oct 15, 2013 7:02:25 GMT -5
Support cards
Sakyou 3pt Increase one attack cards attack by 1000 to the end of the turn. Card must be used before the battle phase of your turn.
Tsubaki 2pt Select an attack card you control with less then 1500 attack it can attack twice this turn
Kuroido 3pt Destroy one of your opponents attack position cards
Kisaragi 2pt Destroy one of your opponents defense position cards
Kochou 4pt Remove one card from the field you control and make your opponent discard 2 cards.
Chihaya 4pt Return one card on the field to the ownders hand
Memei 5pt Destroy any card on the field
Kasumi 5pt Select on of your opponents cards on the field and summon this card as an attack card with the same atk and def. This card can not attack.
Kosuzu 6pt Your opponent picks one of there attack cards and you both swaps with the card of your choice you control.
Ukyou 6pt destroy all cards on the field
Hisui 8pt Select one attack card you control that card can attack your oppenent directly this turn
Motochika 2pt Change one of your opponents attack cards position
Kaede 5pt Change all of your opponents attack cards to defense position Fuuga
Ranmaru 1pt Summon this card in defense position its atk and def are both 0
Fuuma 2pt Select one attack card you control this card can not be destroyed bt battle for the rest of your turn.
Muramasa 4pt Treat this as the last support card your opponent used with the same effect.
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Post by theotoku on Aug 4, 2016 22:21:04 GMT -5
You know. I'm a card game player. Been playing them for well over 15 years. If you ever decided to pick this back up, I could help tweak it and actually make images that look like cards as well as actually play it on an actual program.
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