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Post by [Vitz!] on Mar 8, 2015 1:06:20 GMT -5
Yes. That would be a nice idea.
But i'll stick with the idea of having a human enemy. For me it would be more interesting if they put enough effort.
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Post by thesameguy on Mar 8, 2015 9:52:05 GMT -5
Huh yoma. Why didn't I think if that?
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Post by Seventh on Mar 8, 2015 14:53:43 GMT -5
I'd rather have another villian. Specially a new one. This villian could be a politian and also a ninja. This guy could be the one behind a lot of problems in the universe and such. We could use a lot of things to tell his story... That makes me remember that the shinobi are tools of the government... be them good or bad... I dunno, I don't think it's a good idea if you set up characters like that to be super tied to the system of how the world works - then you can't really do anything with them. They always have to be there, or you have to keep having someone replacing them or just ignoring them with every game. A team of girls might work better since they could work for some greater villain, be playable and have their own story mode, and just function as antagonists while still not creating some huge problem for future games. If there's a problem concerning a lack of a villain, could a group of yoma that are able to speak and think like humans possibly work, kind of like what Seventh might be suggesting, since yoma are creatures that both good and evil shinobi are also supposed to fight? Exactly - it's a common threat that doesn't have to/doesn't have the threat of being able to override anything or hijack the story. Yes. That would be a nice idea. But i'll stick with the idea of having a human enemy. For me it would be more interesting if they put enough effort. Couldn't that apply to both things? Though honestly, I don't think they should really aim for some "epic" plots with real "villains" like that anyway. Just get establishing someone sort of Eggmanesque that can be foiled but will be willing to stay a villain and come back after each installment should work - it could be an organization if it has to be, but still. Again why I kind of think the demon girls idea would work pretty well, since they're more natural enemies like that. There's a whole lot they could do if they start making more sentient demon characters. You could have plots where you have one that wants to be "good" or even just be a "human" or maybe one like that got killed by a human in trying and that's the backstory for one of the demon girls, you could have a team later on of shinobi that want to kill them all without question and a team of demon girls that only fights in self-defense and would just rather hang out and be left alone in contrast to the "main" villainous ones that might go around terrorizing them just as much for not going after humans. With humans, unless we introduce some humans that do some really inhumane things, which would then make them hard to really keep as characters in a series like this, making non-humans just seems like it'd work a lot better, and it's got a lot of room for potential too.
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Post by thesameguy on Mar 8, 2015 14:55:11 GMT -5
I think it would be cool to have enviormental hazards, you know, pits, spikes, lava, ice, falling rocks, and the like, and enviormental interactions like explosive barrels or something like that. Or something like using the enviorment to perform special attacks like scaling a wall or tree and performing a backflip thing.
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Post by [Vitz!] on Mar 8, 2015 17:04:04 GMT -5
I kinda get what are you getting into, Seventh, but when I'm talking about a villian tied to the system I'm also talking that while I think they should maintain making new villians. Having a new villian each game isn't a bad idea at all. New villians help the series keeping a bit more fresh and a bit less formulaic. Unless of course we are still talking about a possible spinoff game, then your ideas would be pretty nice. Would be nice in the main series too, but we would end having the same enemy over and over again and that kind of gets old as the series goes on... And as I said before I'm totally into the idea of having a complete new cast of characters and make a series with the older characters adult and with new ideas. For me that's the next step for the series.
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Post by Seventh on Mar 8, 2015 21:08:08 GMT -5
I kinda get what are you getting into, Seventh, but when I'm talking about a villian tied to the system I'm also talking that while I think they should maintain making new villians. Having a new villian each game isn't a bad idea at all. So... a boss who then sends out peons? That either sounds too complicated for this series or like a situation where the villain keeps winning/"losing," because the real villain never gets involved, and I'm not sure if that's something players would enjoy. I dunno, I think it depends. With how the game is set up, in Versus games, it means you'd have to reintroduce them in every mode every single time, and that would just get repetitive. With established ones, you do it once, and then you can flesh them out and how they interact with other characters. It might be done in different ways, but doing that game after game, more and more times as they add new teams, would probably just get really tiresome. Plus, it's not always a good idea either - we're talking a series that has the same cast each game for the most part - and that's something that won't ever change except for maybe in spinoffs, but I don't see it as likely, realistic, or probable, myself. Having them fighting a constant, ongoing threat would make sense, and chronicling their battle with whatever would make sense. In general though, and this is just a personal thing, I can't stand stories where they try to "fight the system" instead of just playing within it, especially if the system they set up is an interesting one. That's probably one of my biggest turnoffs in fiction - especially if it's a system that's been established for a really long time in the universe. It's like... why bother with the system at all if you're only introducing it to make a cheap, easy way out and turn it into the villain? Working within the established rules and creating stories within them, now that's something I want to see. Them trying to truly overthrow the shinobi system... That not so much. Stuff like "good" and "evil" shinobi mingling and all the moral stuff, that's fine, but the really big stuff... Ehhh... New villians help the series keeping a bit more fresh and a bit less formulaic. I guess I just think it depends on what you do with them/how you do it. Everything can be done well or it can be done terribly. What if the same villains just do different things each game? Maybe one game they win, and the big battle is just the heroes escaping, while the next game, the heroes win, and the next, it's more of a draw. With demons and even the stuff on the human side, there's all kinds of things you could do with a recurring group like that - and it would mean we could actually get fleshed out villains as well. The world has the potential for things like that, I think. I'm not saying they should be the only villains, but having recurring ones also helps from keeping things just as formulaic, since if you keep introducing new ones, then you'll still run the risk of creating a formula the same way. I can even tell you how really well just because I've seen years of it through all the toku I've watched. Everything's got a formula to it, really. That said, I think a team of recurring villains that you can play as seems the best also because, while there will always be the "the heroes always win" factor just by nature of the storytelling, because they would likely have their own story mode, you could then always be able to turn the chessboard around and see what happens from their side - and that's assuming they do "just lose" every time, which doesn't even need to be the case. There are plenty of stories that end in an "the adventure continues" sort of way. Unless of course we are still talking about a possible spinoff game, then your ideas would be pretty nice. Would be nice in the main series too, but we would end having the same enemy over and over again and that kind of gets old as the series goes on... I still really disagree with this one, and I don't see why it's magically okay as a spinoff idea but not in a main game. It's not like they even have to be major players every time, either. And as I said before I'm totally into the idea of having a complete new cast of characters and make a series with the older characters adult and with new ideas. For me that's the next step for the series. Now that sounds like something exclusively for a spinoff rather than a "next step," if you ask me.
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Post by Dai-T on Mar 8, 2015 22:27:39 GMT -5
I rather 1 strong female as the villain that gets her hands dirty most of the time I don't want any more side girls outside of the normal enemies. They need to be creative when she fights and the outcome of the fight like was said so it does not get repetitive.
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Post by Seventh on Mar 8, 2015 22:34:41 GMT -5
That's a pretty straight formula for extreme repetition right there, actually. Especially if new characters can't be introduced anymore - the series is as good as dead if they can't keep doing that, even if it's just to a small extent down the road.
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Post by [Vitz!] on Mar 9, 2015 2:06:12 GMT -5
I don't agree with all you said and all and for me what you said sounds more like a personal thing than anything so I won't go any further with this discussion. (also I don't see we agreeing in any moment, but I do understand your points)
About the "formula" remember that I said that what I suggested would make the series a bit less formulaic not get rid of the "formulaicness". I'm pretty aware of formulas in series in general I'm used to a lot of them. And yes, my idea is replacing a formula with another, but I still think my idea would work better and would still be less repetitive and thus less "formulaic". (but of course that's my way of seeing it)
I hope seeing more ideas around here. They are welcome.
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Post by thesameguy on Mar 9, 2015 9:05:57 GMT -5
They can always pull off the kill-off-a-character trope. They did in SV.........but with a really minor character and it wasn't really plot changing. Still, they could do it or have a character disappear and have everyone think she's dead, but she's really just in some random in-the-middle-of-nowhere place.
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Post by thesameguy on Mar 21, 2015 1:28:07 GMT -5
Boom! New idea! Spin off game for the NW girls. Have them fight eachother in a tournament or something, simple.
Also; Senran Kart, Senran Kagura Beach Volleyball, Senran Tetris, Resident Kagura, and Call of Kagura: Modern Gropefare 3. Just kidding.........or am I? Am I?
Senran Kagura Simulator, Kaguramon. Okay, NOW I'm done.
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Post by [Vitz!] on Mar 21, 2015 2:41:27 GMT -5
I'm expecting a Senran Kagura Tensei. lol
But anyway. I though something those days:
The idea of Ikaruga and Katsuragi being main characters made a short manga series, but that idea could be used in a Senran Kagura spinoff game.
Remember that idea of making the girls grow? They could make a story where Katsuragi and Ikaruga work together "in the same agency" or something since they have a good sinergy when working together (despite the sexual harassment of Katsuragi). Asuka would be elsewhere and would only appear as a cameo.
The story could be about those two working together as professional shinobi and lots of things happening on the process like Katsuragi actualy seeing her parents after long years(which could end in happiness or deep sorrow depending on the mood of the writers) or something about the relation that Ikaruga has with his brother Murasame.
Daidouji could also appear in the game as a mentor for Katsuragi or even a master since both like CQC and because of how fierce both can get. I would love to see Daidouji teaching her ways to Katsuragi to make her strong enough to beat some badass villian (that could be a youma or a human).
I have a lot of other ideas using what I said in this particular post but I'll mention them later if anybody gets interested.
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Post by TheAtom on Mar 23, 2015 7:39:58 GMT -5
Call of Kagura: Modern Gropefare 3. I'm sold. This is a better idea then you may think, even! We got the panties collecting mode and everything, but what about a competitive grope mode? Similar to a shooter in the build of maps, you'll have some ninja-trick thingies (booby traps, perhaps seals for stuff and whatnot), and the purpose is to grope your opponent. Opponent then gets respawned and it'll go again. You can have the classic team deathmatch, free for all and whatnot. Call of Kagura: Modern Gropefare? I'm in. A 2v2 fighting tournament game à la Dead or Alive I wouldn't mind though. Although I still stand behind my suggestion of an Arc System Works Vita fighter. As far as the villain goes though: please do NOT bring in an Eggman, or a Bowser. The moment the main villain stays the same, there is very little to do still, or are they also going to end up in the wrong castle every single time? Although I do agree that the formula of fighters opposing one another and becoming buddy-buddy afterwards can get old as well, I think the solution might better be found in yoma, and different types of them, or even a Team Rocket/Magma/Aqua type of thing. Different organizations with own different purposes that the shinobi have to stop. It's very clear-cut, but here too it allows for proper depth in the villains' objectives, intentions, and reasons. The moment the villain stays the same it gets boring. What could possibly be done is well, is a God of War idea, where you first beat a villain, and then new villains arise from having beaten the first (so, rather than going from 1) peace, 2) issue, 3) solution, back to 1) peace (etc.), go from 1) peace, 2) issue, 3) solution bringing in new problems, causing 4) new issue (etc.), if this makes any sense to you...). There's a lot to do with this actually, and I think as far as spinoffs go, if any, I'm betting an RPG, perhaps in cooperation with the Neptunia team.
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Post by Seventh on Mar 24, 2015 19:01:22 GMT -5
Technically, no matter what you do, if it becomes recurring, it's an Eggman/Bowser. I honestly like that sort of thing, though I'm not opposed to the alternative completely - but really, isn't just having the same teams over and over really the same thing as having an Eggman/Bowser? So it's not like we don't already have that.
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Post by thesameguy on Mar 26, 2015 18:20:43 GMT -5
We all (most of us) know how Takaki had ideas for a matte SK game right? I was thinking that it could star Daidouji and Rin. Or it could star the Hanzo girls as adults. Or an adult Ikaruga and Katsuragi after they graduate. Or Hanzo doing some shopping or..........I'll stop now.
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